Walk With Us

Walk With Us is a narrative-driven exploration game centered around emotional storytelling and creature interaction. Players traverse a mystical landscape inhabited by original mythical species, each designed with unique ecological traits and symbolic meaning. My primary contribution focused on creature concept development and visual worldbuilding, using bestiary-style documentation to establish lore, habitat design, and player-creature emotional connections. The art direction is inspired by naturalistic illustration and folklore, inviting players to form meaningful bonds with the environment rather than dominate it. Through ambient soundscapes and contemplative pacing, Walk With Us encourages empathy, curiosity, and introspection as core gameplay pillars.

Walk With Us Main Image
Roles: Game Designer · Writer · Narrative Developer
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